publicaciones seleccionadas
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documento
- Contrast enhancement by numerical preprocessing in digital lensless holographic microscopy 2021
- Deep learning for digital holographic microscopy: Automatic detection of phase objects in raw holograms 2020
- Numerical dark field illumination for digital lensless holographic microscopy of biological samples 2020
- Automatic detection and counting of phase objects in raw holograms of digital holographic microscopy via deep learning 2019
- Full compensation of quantitative phase images of digital holographic microscopy using GPU 2018
- Two-stage autofocusing methodology for digital lensless holographic microscopy 2018
- Vibration retrieval from time sequences of digital on-line Fresnel holograms 2018
- Cooperative execution of auto-focusing metrics in digital lensless holographic microscopy for internal-structured samples 2017
- JDiffraction: A GPGPU-accelerated JAVA library for numerical propagation of scalar wave fields 2017
- Phase-shifting digital holographic microscopy by using a multi-camera setup 2017
- Automatic full compensation of quantitative phase imaging in off-axis digital holographic microscopy 2016
- Phase-shifting by means of an electronically tunable lens: Quantitative phase imaging of biological specimens with digital holographic microscopy 2016
- Comparative analysis of the modified enclosed energy metric for self-focusing holograms from digital lensless holographic microscopy 2015
- Automatic method for focusing biological specimens in digital lensless holographic microscopy 2014
- Accelerated numerical processing of electronically recorded holograms with reduced speckle noise 2013
- Digital holographic interferometry accelerated with GPU: Application in mechanical micro-deformation measurement operating at video rate 2013
- Video rate reconstruction of holograms from digital in-line holographic microscopy,Reconstrucción de Hologramas de Microscopía Holográfica Digital en Línea a Velocidad de Video 2012
- Graphics processing units: More than the pathway to realistic video-games,unidades de procesamiento gráfico: Más que la ruta hacia juegos de video con realidad visual y de movimiento 2011
- Real-time numerical reconstruction of digitally recorded holograms 2011
- Convolution algorithm for numerical reconstruction of digitally recorded holograms with an extended field of view 2010
- Real time numerical reconstruction of digitally recorded holograms in digital in-line holographic microscopy by using a graphics processing unit 2010